How-To: UDK Broken Glass Technique
This tutorial is intended to get an attractive broken (or clean) glass shader in UDK using the masking technique.
How-To: UDK Scenes with nDo 2
A tutorial on how I created Diner Siege using UDK and Quixel’s nDo 2.
How-To: Create Simple Ivy for Video Games
A tutorial on how to create simple ivy for video games.
How To: Simple Edge Chamfer Tutorial
Overgrown City Breakdown
A breakdown of my Overgrown City Environment that was featured on Quixel’s nDo 2 Website and facebook page.